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Overview

StriderZ is a Top-Down Competitive Party Game that targets Mid-Core audience, playable for up to 4 players locally and was developed in Unity.

Our game promises an engaging mix of strategy, competition,

and cooperation, making it suitable for mid-core players who enjoy local multiplayer experiences.

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The combination of grappling hooks, pickable abilities, and unique game modes

ensures that each session is filled with surprises and excitement. The interactive lobby and level design

contribute to the game's engagement & replayability, making it a standout choice for parties and gatherings.

StriderZ's   Team - Clutch+

A group of heart & soul gamers and game developers,
founded in 2021 in Tiltan’s acceleration program.

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The Core

Management  + Special Thanks

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Ofir Katz

Clover Bite, Studio Manager

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Keren Ramot

Road2, Senior Manager Strategy Business Development

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Katrin Bartov

Clover Bite, Art Director

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Ayelet Shem-Tov

Splash Artist

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Key Features

Grappling Hooks

Pickable Abilities

Game Modes

Interactive Lobby

Unique Level Design

Friendly Competition

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Key Features Explained

Grappling Hooks
Interactive Lobby

1. Grappling Hooks:

  • Players have access to two grappling hooks, adding a dynamic and strategic element to movement and interactions.

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3. Pickable Abilities:

  • Players can pick up various abilities, enhancing their gameplay and introducing a layer of unpredictability to the matches.


5. Game Modes:

  • LaserRush: Inspired by Mario Kart, it introduces a unique twist to racing gameplay, offering a fast-paced and competitive experience.

 

  • Puck Showdown: A free-for-all arena fight using a hockey puck as a global weapon or means of elimination, encouraging chaotic and intense battles.

 

  • A-Maze-In: Cooperative linear stages with special rewards, fostering teamwork and strategic planning among players.

2. Interactive Lobby:

  • Instead of a traditional main menu, the game features an interactive lobby, creating a seamless and engaging experience for players as they navigate through the game.

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4. Unique Level Design:

  • The game employs our own approach to level design, combining procedural generation and manual design for levels with high replay value. Each playthrough feels fresh and exciting.


6. Friendly Competition Vibe:

  • The overall design and gameplay focus on creating a friendly competition vibe, promoting a fun and enjoyable experience for players.

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Pickable Abilities
Unique Level Design
Game Modes
Firendly Cometition Vibe
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Customization

The players can choose and change

appearance between 50 different possibilities.

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Including:

  • 5 Characters

  • 10 Preset character Color schemes

  • To be 10 preset trail color schemes

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